Sadly this post isn’t to tell you that I have bought the Minmatar fleet’s flagship vessel. Instead it is about last night’s roam around Molden Heath lead by the infamous Sard Caid. Last weekend we had arranged a fair impromptu Raven gang and enjoyed a small amount of success. This time, though, Sard had planned things properly and we had plenty of points, some Hurricanes for heavy tackle, and lots of remote repair units.
Our mighty fleet was a fine sight to behold with seven Tempests, a single Tempest Fleet Issue as our honorary flagship, and a couple of Hurricanes.
Some friends from Gentlemen of Low Moral Fibre (SCONE) were having trouble getting away from an Electus Matari gang that was camping them in so our first job was to go and rescue them and get them out safely. The fleet was split between Hegfunden and Aeditide with a component waiting on the Kadlina gate in each system. The order was given for the SCONE fleet to log back in and warp to the Hegfunden gate. As this plan was being put into effect tacklers got to the SCONE fleet in Kadlina but some fast piloting and FOF missiles managed to shake them for long enough for the gang to make a break for it. As planned Electus Matari followed SCONE into Hegfunden and we managed to tackle a Hurricane and Harbinger. Unfortunately the Hurricane made it back to the gate and jumped out but we at least managed to kill the Harbinger. With the hostiles down we immediately turned to rejoin the rest of our fleet and give chase to the fleeting EM gang. In Aeditide we caught a Drake that was lagging behind the rest of his fleet. Unfortunately this seemed to be the only action taking place in Molden Heath so we decided to spread our wings further and set course for Evati in Metropolis, home of Flashfresh and The Bastards.
In Offikatlin our scouts found a small gang and, using the Tempest Fleet Issue as bait we were able to get them to engage and despatch them with ease. A Ferox and two Hurricanes fell to our 800mm repeating artillery canons.
Once again our scouts began to look about but seemed to be unable to find anything interesting. While we were waiting at a safe spot in Tasti we noticed a R.A.G.E. alliance gang jump into system and begin to form up on a gate. They were running armour HACs with a couple of Guardians, an Oneiros, and a Proteus seemingly running armour links. After a reasonably lengthy debate – during which not a single probe was seen on scan – we decided that we didn’t have enough repair capability to deal with their damage while we whittled away their fleet and the decision was made to make a break for it.
LXQT-2 was set as our destination and we burnt at full speed for the null sec entrance system. R.A.G.E. gave chase but we managed to give them the slip in Uemon where we headed into Paala while the pursuing gang assumed we’d gone to Fuskunen with the intention of staying in low sec. Upon jumping into LXQT-2 we found a small camp and Sard began to call targets. The camp maintained range and we switched to Barrage in order to hit out to maximum range where a Hurricane fell to our wrath. Unfortunately a lack of discipline and experience of remote repair gangs meant that one of our Tempests got separated and I Don’tLikeWhatYoureDoing went down before he could get back into range of the rest of the fleet. At this point the R.A.G.E. gang jumped into LXQT-2 behind us and began to primary Joe Public’s Tempest Fleet Issue. The order to deaggress was given and we concentrated our repairers on Joe’s ship. Unfortunately he too strayed away from the anchor point as he gave his crew the order to approach the gate. The number of repairers on him dropped and within seconds his ship was reduced to a smoking wreck. The rest of the gang got out without incident and this time the R.A.G.E. gang showed no inclination of following us.
We grouped in Oddelulf where a few people left fleet. While we were reorganising a scout reported that there was a Nidhoggur running a mission in Istodard. We refit our remaining Tempests with large energy neutralisers and put the call out for reinforcements while our scout dropped probes and began to hunt for the carrier. As a probe hit was confirmed our reinforced gang moved into position and a tackler was sent ahead to snag the Nidhoggur. The plan was flawlessly executed and the unsuspecting carrier was locked down by our Legion. The heavy hitters jumped in, warped to the tackler, and began to lay down the pain. The carrier didn’t last long and within a couple of minutes we were rewarded with a very satisfying explosion. Loot was scooped and the fleet warped to safety before the mission rats decided that we were going to be their next target.
By this point it was late at night for me and, although we hadn’t found a good brawl, we had managed to take down a carrier and that is never a bad evening’s work. I moved back to Oddelulf and docked my Tempest so that it would be ready for action again in the near future.





