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	<title>Comments on: Think Different</title>
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	<link>http://www.rifterdrifter.com/2008/11/think-different/</link>
	<description>Held together with duct tape and spewing bullets...</description>
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		<title>By: Lyta Reimalken</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-926</link>
		<dc:creator>Lyta Reimalken</dc:creator>
		<pubDate>Sat, 22 Nov 2008 10:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-926</guid>
		<description>The question is however, if you are flying a Thorax that isnt fitted to gank, with the biggest blasters you can find, why arent you flying a 1600plate Vexor with small neutrons, and doing a better job of it than the equivalent rax fit :)</description>
		<content:encoded><![CDATA[<p>The question is however, if you are flying a Thorax that isnt fitted to gank, with the biggest blasters you can find, why arent you flying a 1600plate Vexor with small neutrons, and doing a better job of it than the equivalent rax fit <img src='http://www.rifterdrifter.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: ola90</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-925</link>
		<dc:creator>ola90</dc:creator>
		<pubDate>Fri, 21 Nov 2008 06:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-925</guid>
		<description>Thanks for another tactics update, Wensley!</description>
		<content:encoded><![CDATA[<p>Thanks for another tactics update, Wensley!</p>
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		<title>By: wensley</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-924</link>
		<dc:creator>wensley</dc:creator>
		<pubDate>Wed, 19 Nov 2008 09:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-924</guid>
		<description>I&#039;m kind of with Hav on this. I know that several Tuskers ignore the medium hybrids bonus on their Thoraxes and prefer to fit smalls so that they can fit an over-sized plate in the lows and make the thing a bit tankier. With the drones doing most of the damage this seems to work well and makes it possible to really hurt frigates.

From my experiences in the past, if I&#039;m in web range of a Stabber its basically dead. Even more so now I can shut down its microwarp drive and orbit it at close range using my afterburner. Cruiser guns just can&#039;t hit me. The neuts completely broke that model for me. With my cap gone I couldn&#039;t do anything at all so he had total control of the fight. His frigate-sized blasters completely tore me apart. I&#039;m not saying I&#039;d go for this fit, especially because I have no blaster skills, but he tricked me into engaging him and got a nice load of T2 loot for his efforts. Against something like a buffer tanked Rupture this wouldn&#039;t stand a hope in hell but it murders frigates. At the end of the day its all about knowing the capabilities of your ship before you engage.

As far as the afterburner goes, I&#039;ve lost a couple of targets but it has meant that I can dominate the fights that I get and I&#039;ve despatched a pair of T2 fit frigates without any trouble at all. I can easily perma-run the tackle gear and afterburner and even have more capacitor charge left to run my armour repair systems because of the lack of 25% capacitor penalty. All in all I think Quantum Rise has been a good buff for the Rifter.</description>
		<content:encoded><![CDATA[<p>I&#8217;m kind of with Hav on this. I know that several Tuskers ignore the medium hybrids bonus on their Thoraxes and prefer to fit smalls so that they can fit an over-sized plate in the lows and make the thing a bit tankier. With the drones doing most of the damage this seems to work well and makes it possible to really hurt frigates.</p>
<p>From my experiences in the past, if I&#8217;m in web range of a Stabber its basically dead. Even more so now I can shut down its microwarp drive and orbit it at close range using my afterburner. Cruiser guns just can&#8217;t hit me. The neuts completely broke that model for me. With my cap gone I couldn&#8217;t do anything at all so he had total control of the fight. His frigate-sized blasters completely tore me apart. I&#8217;m not saying I&#8217;d go for this fit, especially because I have no blaster skills, but he tricked me into engaging him and got a nice load of T2 loot for his efforts. Against something like a buffer tanked Rupture this wouldn&#8217;t stand a hope in hell but it murders frigates. At the end of the day its all about knowing the capabilities of your ship before you engage.</p>
<p>As far as the afterburner goes, I&#8217;ve lost a couple of targets but it has meant that I can dominate the fights that I get and I&#8217;ve despatched a pair of T2 fit frigates without any trouble at all. I can easily perma-run the tackle gear and afterburner and even have more capacitor charge left to run my armour repair systems because of the lack of 25% capacitor penalty. All in all I think Quantum Rise has been a good buff for the Rifter.</p>
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		<title>By: ola90</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-923</link>
		<dc:creator>ola90</dc:creator>
		<pubDate>Wed, 19 Nov 2008 06:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-923</guid>
		<description>So how&#039;s it working with AB and scram in general? Many targets getting away? Also, for how long are you able to run AB and tackling gear?</description>
		<content:encoded><![CDATA[<p>So how&#8217;s it working with AB and scram in general? Many targets getting away? Also, for how long are you able to run AB and tackling gear?</p>
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		<title>By: Mynxee</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-922</link>
		<dc:creator>Mynxee</dc:creator>
		<pubDate>Wed, 19 Nov 2008 04:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-922</guid>
		<description>That it is, Havo....and the question of &quot;Do I fit this or this?&quot; has never held such consequences!</description>
		<content:encoded><![CDATA[<p>That it is, Havo&#8230;.and the question of &#8220;Do I fit this or this?&#8221; has never held such consequences!</p>
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		<title>By: Havohej</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-921</link>
		<dc:creator>Havohej</dc:creator>
		<pubDate>Wed, 19 Nov 2008 04:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-921</guid>
		<description>He&#039;s Gallente so he might simply not have the skills for T2 projectiles... even so, the neuts alone are unorthodox for a Stabber loadout.  I&#039;d considered fitting them and downgrading to small projectiles once, but decided not to because not only would I be gambling with capacitor, but I&#039;d be ignoring the inherent damage bonus which I&#039;ve always been taught is a serious no-no.

That was before the speed nerf and Scrams de-activating MWD&#039;s, though... very interesting stuff, there, and when I return to New Eden I might just blow a few hundred million on experiments involving Fleet Stabber, Vagabond and Huginn loadouts that I once would never have attempted.  Quantum Rise looks to be a strange, new world... :)</description>
		<content:encoded><![CDATA[<p>He&#8217;s Gallente so he might simply not have the skills for T2 projectiles&#8230; even so, the neuts alone are unorthodox for a Stabber loadout.  I&#8217;d considered fitting them and downgrading to small projectiles once, but decided not to because not only would I be gambling with capacitor, but I&#8217;d be ignoring the inherent damage bonus which I&#8217;ve always been taught is a serious no-no.</p>
<p>That was before the speed nerf and Scrams de-activating MWD&#8217;s, though&#8230; very interesting stuff, there, and when I return to New Eden I might just blow a few hundred million on experiments involving Fleet Stabber, Vagabond and Huginn loadouts that I once would never have attempted.  Quantum Rise looks to be a strange, new world&#8230; <img src='http://www.rifterdrifter.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Leumas</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-920</link>
		<dc:creator>Leumas</dc:creator>
		<pubDate>Tue, 18 Nov 2008 21:47:34 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-920</guid>
		<description>It seems like the element of surprise on a creatively fit ship gives an advantage all it&#039;s own. By having something so unorthodox fit on the ship, the pilot baited you in to a battle you assumed you could win.
It goes back to the &quot;picking your battles&quot; thing.</description>
		<content:encoded><![CDATA[<p>It seems like the element of surprise on a creatively fit ship gives an advantage all it&#8217;s own. By having something so unorthodox fit on the ship, the pilot baited you in to a battle you assumed you could win.<br />
It goes back to the &#8220;picking your battles&#8221; thing.</p>
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	<item>
		<title>By: Mynxee</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-919</link>
		<dc:creator>Mynxee</dc:creator>
		<pubDate>Tue, 18 Nov 2008 13:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-919</guid>
		<description>Well, there&#039;s thinking differently and then there is completely ignoring the damage bonii offered by a particular ship. I guess skill-related bonii could outweigh inherent ship bonii, but I&#039;d be inclined to want to optimize damage for a particular ship and save the creative fitting for tank or other &quot;surprises&quot; in the mids. Yeah, he won the fight with this setup but it was fairly unevenly matched to begin with. I&#039;m not sure it was his fit that really made the difference.</description>
		<content:encoded><![CDATA[<p>Well, there&#8217;s thinking differently and then there is completely ignoring the damage bonii offered by a particular ship. I guess skill-related bonii could outweigh inherent ship bonii, but I&#8217;d be inclined to want to optimize damage for a particular ship and save the creative fitting for tank or other &#8220;surprises&#8221; in the mids. Yeah, he won the fight with this setup but it was fairly unevenly matched to begin with. I&#8217;m not sure it was his fit that really made the difference.</p>
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		<title>By: Letrange</title>
		<link>http://www.rifterdrifter.com/2008/11/think-different/comment-page-1/#comment-918</link>
		<dc:creator>Letrange</dc:creator>
		<pubDate>Tue, 18 Nov 2008 12:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=254#comment-918</guid>
		<description>Darn man one system over and you would have had all the action you could handle.  We had a fleet in Arzad for a good chunk of the night.  I spend a lonely half hour in Sifilar running down 2 minor plexes in my dessy.  It only got exciting for a bit when a badly fit Catalyst came calling.</description>
		<content:encoded><![CDATA[<p>Darn man one system over and you would have had all the action you could handle.  We had a fleet in Arzad for a good chunk of the night.  I spend a lonely half hour in Sifilar running down 2 minor plexes in my dessy.  It only got exciting for a bit when a badly fit Catalyst came calling.</p>
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