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	<title>Comments on: Settling In</title>
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	<link>http://www.rifterdrifter.com/2008/09/settling-in/</link>
	<description>Held together with duct tape and spewing bullets...</description>
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		<title>By: Mynxee</title>
		<link>http://www.rifterdrifter.com/2008/09/settling-in/comment-page-1/#comment-775</link>
		<dc:creator>Mynxee</dc:creator>
		<pubDate>Mon, 22 Sep 2008 13:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=146#comment-775</guid>
		<description>I haven&#039;t quite learned this non-kamikaze lesson yet...there&#039;s always this sort of &quot;WHEEEEEEEEEE and damn the consequences!&quot; attitude that comes over me when I see any lone ship smaller than a battleship. I don&#039;t give in most of the time (kinda depends on how in love I am with the ship I&#039;m flying), but I want to. Probably explains why I&#039;m such a crappy poker player.

Using probes, you can find a LOT of abandoned drones (often T2&#039;s) in systems where folks run a lot of missions. Nobody seems to bother to go back for them. Might as well scoop them and sell them.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t quite learned this non-kamikaze lesson yet&#8230;there&#8217;s always this sort of &#8220;WHEEEEEEEEEE and damn the consequences!&#8221; attitude that comes over me when I see any lone ship smaller than a battleship. I don&#8217;t give in most of the time (kinda depends on how in love I am with the ship I&#8217;m flying), but I want to. Probably explains why I&#8217;m such a crappy poker player.</p>
<p>Using probes, you can find a LOT of abandoned drones (often T2&#8242;s) in systems where folks run a lot of missions. Nobody seems to bother to go back for them. Might as well scoop them and sell them.</p>
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		<title>By: Spectre</title>
		<link>http://www.rifterdrifter.com/2008/09/settling-in/comment-page-1/#comment-774</link>
		<dc:creator>Spectre</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:45:31 +0000</pubDate>
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		<description>It is really hard to get into the mindset of not plunging into certain death every time a potential encounter pops up. As much FUN as it is to do so, it gets very costly very fast.</description>
		<content:encoded><![CDATA[<p>It is really hard to get into the mindset of not plunging into certain death every time a potential encounter pops up. As much FUN as it is to do so, it gets very costly very fast.</p>
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		<title>By: Helicity Boson</title>
		<link>http://www.rifterdrifter.com/2008/09/settling-in/comment-page-1/#comment-773</link>
		<dc:creator>Helicity Boson</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=146#comment-773</guid>
		<description>You can always do what I do Wens, steal everything that&#039;s not bolted down.

It may sound stupid, but taking the time to loot abandoned rat wrecks, as well as the occasional floating husk of a destroyed player ship and abandoned drones really helps keeping your balance in the black.

I made around 15 mil doing that over the past two weeks, just from the stuff I came across conducting my normal business (i.e. if i scan no players, I scan for wrecks in the belts as well and just check those out).

It&#039;s not much, but it adds up over time.</description>
		<content:encoded><![CDATA[<p>You can always do what I do Wens, steal everything that&#8217;s not bolted down.</p>
<p>It may sound stupid, but taking the time to loot abandoned rat wrecks, as well as the occasional floating husk of a destroyed player ship and abandoned drones really helps keeping your balance in the black.</p>
<p>I made around 15 mil doing that over the past two weeks, just from the stuff I came across conducting my normal business (i.e. if i scan no players, I scan for wrecks in the belts as well and just check those out).</p>
<p>It&#8217;s not much, but it adds up over time.</p>
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