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	<title>Comments on: Active or Passive Tank?</title>
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	<link>http://www.rifterdrifter.com/2008/08/active-or-passive-tank/</link>
	<description>Held together with duct tape and spewing bullets...</description>
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		<title>By: Wensley</title>
		<link>http://www.rifterdrifter.com/2008/08/active-or-passive-tank/comment-page-1/#comment-664</link>
		<dc:creator>Wensley</dc:creator>
		<pubDate>Tue, 12 Aug 2008 08:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=25#comment-664</guid>
		<description>Oops, I didn&#039;t notice the ammo types. They&#039;re left overs from looking at something else. I&#039;m only interested in the ability of the set-up to tank the incoming damage. This set-up doesn&#039;t just go up against frigates. Its also killed a couple of interceptors, loads of destroyers, and more than a few cruisers.

As far as the guns go, the smaller guns give me better tracking and slightly better DPS on a moving target than a rack of bigger guns would.

Finally, you might be able to buy three Rifters to my one, but my one will do &lt;a href=&quot;http://kb.tcdcorp.net/?a=kill_detail&amp;kll_id=3220&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; to each of your three. I rarely lose frigate 1 vs 1s. Most of my losses are from taking on numbers or bigger ships.

I&#039;m still undecided as to which kind of tank I prefer. The passsive is certainly easier to manage but I think with practice I might be able to get more out of the active, especially against bigger targets.</description>
		<content:encoded><![CDATA[<p>Oops, I didn&#8217;t notice the ammo types. They&#8217;re left overs from looking at something else. I&#8217;m only interested in the ability of the set-up to tank the incoming damage. This set-up doesn&#8217;t just go up against frigates. Its also killed a couple of interceptors, loads of destroyers, and more than a few cruisers.</p>
<p>As far as the guns go, the smaller guns give me better tracking and slightly better DPS on a moving target than a rack of bigger guns would.</p>
<p>Finally, you might be able to buy three Rifters to my one, but my one will do <a href="http://kb.tcdcorp.net/?a=kill_detail&amp;kll_id=3220" rel="nofollow">this</a> to each of your three. I rarely lose frigate 1 vs 1s. Most of my losses are from taking on numbers or bigger ships.</p>
<p>I&#8217;m still undecided as to which kind of tank I prefer. The passsive is certainly easier to manage but I think with practice I might be able to get more out of the active, especially against bigger targets.</p>
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		<title>By: Burn Mac</title>
		<link>http://www.rifterdrifter.com/2008/08/active-or-passive-tank/comment-page-1/#comment-663</link>
		<dc:creator>Burn Mac</dc:creator>
		<pubDate>Tue, 12 Aug 2008 07:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=25#comment-663</guid>
		<description>The problem with your setups is the following:

Passive tank: You are using hail so you wont hit untill you are really close and target might drift well ot off optimal+falloff where he hits with his EMP ammo and rockets and since you only have 3 x 150 mm:s you wont get good enough dps even with republic fleet emp.
Suggestion: Smaller plate, replace MAPC with some kind of resistance boost and upgrade guns to bigger size and rockets. (The more dps you do the less you have to take cause your target goes poof)

Active tank: Well its ... active a frig vs frig fight lasts normally around 30 s (around 100 dps vs 3000 EHP typically) give or take 10 s that allows you to activate the repper (about) 5 times effectively giving you 400 raw HP during a fight if even that, the low slot could be used better. Not to mention the total waste of having a cap booster the fight wont last long enough for it to be beneficial (unless you both have dps below 50)

However if you have really good repping skills and can overheat i whould keep the repper and overheat it ASAP and as much as possible. (i dont have the skills for it though)
Secondly you are having tiny tiny guns and a small nos giving no dps.

Regarding both setups i whould question the cost-effectiviness you will loose a good amount of the times you go in to 1 vs 1:s and your opponents will luv you cause you will drop t2 stuff. i can almost buy 3 rifters for 1 of yours.</description>
		<content:encoded><![CDATA[<p>The problem with your setups is the following:</p>
<p>Passive tank: You are using hail so you wont hit untill you are really close and target might drift well ot off optimal+falloff where he hits with his EMP ammo and rockets and since you only have 3 x 150 mm:s you wont get good enough dps even with republic fleet emp.<br />
Suggestion: Smaller plate, replace MAPC with some kind of resistance boost and upgrade guns to bigger size and rockets. (The more dps you do the less you have to take cause your target goes poof)</p>
<p>Active tank: Well its &#8230; active a frig vs frig fight lasts normally around 30 s (around 100 dps vs 3000 EHP typically) give or take 10 s that allows you to activate the repper (about) 5 times effectively giving you 400 raw HP during a fight if even that, the low slot could be used better. Not to mention the total waste of having a cap booster the fight wont last long enough for it to be beneficial (unless you both have dps below 50)</p>
<p>However if you have really good repping skills and can overheat i whould keep the repper and overheat it ASAP and as much as possible. (i dont have the skills for it though)<br />
Secondly you are having tiny tiny guns and a small nos giving no dps.</p>
<p>Regarding both setups i whould question the cost-effectiviness you will loose a good amount of the times you go in to 1 vs 1:s and your opponents will luv you cause you will drop t2 stuff. i can almost buy 3 rifters for 1 of yours.</p>
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		<title>By: The Zenmatari Duellists &#171; Wensley</title>
		<link>http://www.rifterdrifter.com/2008/08/active-or-passive-tank/comment-page-1/#comment-662</link>
		<dc:creator>The Zenmatari Duellists &#171; Wensley</dc:creator>
		<pubDate>Sat, 09 Aug 2008 23:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=25#comment-662</guid>
		<description>[...] time I get offered a duel I&#8217;m going to be prepared and use my capacitor booster set-up rather than a regular tackling Rifter.     Filed under: Uncategorized  &#160;&#160;&#124;&#160;&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] time I get offered a duel I&#8217;m going to be prepared and use my capacitor booster set-up rather than a regular tackling Rifter.     Filed under: Uncategorized  &nbsp;&nbsp;|&nbsp;&nbsp; [...]</p>
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		<title>By: Mynxee</title>
		<link>http://www.rifterdrifter.com/2008/08/active-or-passive-tank/comment-page-1/#comment-661</link>
		<dc:creator>Mynxee</dc:creator>
		<pubDate>Fri, 08 Aug 2008 15:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://wensley.wordpress.com/?p=25#comment-661</guid>
		<description>I&#039;m an active tank fant but not real keen on using cap boosters...it&#039;s a pain to have to keep restocking the cargohold with them--especially when you&#039;re roaming. And yikes, I hate to do without a web. But in my home system where supplies are handy or I can anchor a can full of boosters to grab as needed, this might be kind of fun to try out.</description>
		<content:encoded><![CDATA[<p>I&#8217;m an active tank fant but not real keen on using cap boosters&#8230;it&#8217;s a pain to have to keep restocking the cargohold with them&#8211;especially when you&#8217;re roaming. And yikes, I hate to do without a web. But in my home system where supplies are handy or I can anchor a can full of boosters to grab as needed, this might be kind of fun to try out.</p>
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